|
|
期刊論文
序號 |
期刊論文名稱 |
|
1 |
Chun-Hsiung Huang*, (Jul 2021), Explore the Effects of Usefulness and Ease of Use in Digital Game-Based Learning on Students’ Learning Motivation, Attitude, and Satisfaction , Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering(LNICST) , 366 (0), 26-39. (EI,其他)Springer出版。indexed in Ei Compendex, Scopus, CrossRef, Google Scholar, DBLP. |
|
2 |
Chun-Hsiung Huang*, (Jun 2021), The Computer Role-Playing Game Applied in the Course of Mythology and Literature: The "Shan Hai Jing" as an Example , International Journal of Digital Media Design(ISSN: 2078-4775) , 13 (1), 14-26. (其他)Taiwan Citation Index - Humanities and Social Sciences, TCI-HSS |
|
3 |
Chun-Hsiung Huang*, (May 2021), Using PLS-SEM Model to Explore the Influencing Factors of Learning Satisfaction in Blended Learning , Education Sciences(ISSN: 2227-7102) , 11 (5), 249. (其他)indexed within Scopus, ESCI (Web of Science), ERIC, Educational Research Abstracts, and many other databases. |
|
4 |
Chun-Hsiung Huang*, (Apr 2021), Exploring the Continuous Usage Intention of Online Learning Platforms from the Perspective of Social Capital , Information (ISSN 2078-2489) , 12 (4), 141. (EI,其他)indexed within Scopus, ESCI (Web of Science), Ei Compendex, DBLP, and many other databases. |
|
5 |
Chun-Hsiung Huang*, Chun-Tsai Wu, (Jun 2020), A Case Study of Project-Based Learning for Designing a Computer Adventure Game with Blended Learning , DEStech Transactions on Social Science, Education and Human Science , 0 (0), 65-71. (其他)ISSN: 2475-0042 |
|
6 |
Szu-Ming Chung, Hui-Guan Lin, Tsai-Ling Tsou, Chun-Tsai Wu, Chun-Hsiung Huang, (Apr 2018), Experiencing musical rhythm through interactive installation and AR/VR game development , Electronic ISSN: 2165-9567 , 0 (0), 384-388. (其他)IEEE |
|
7 |
Chun-Hsiung Huang, Mu-Chiun Hsu, Huan-Ming Chuang, (Jun 2015), An Exploratory Study of Social Game by Flow Theory and Social Network Theory , Advances in Computer Science Research , 0 (0), 418-421. (EI) |
|
8 |
Huang Chun-Hsiung, Chung Szu-Ming, Hsu Mu-Chiun, (Nov 2013), Computer Games Designed for Disaster Prevention Learning , Advances in Intelligent Systems Research , 84 (0), 1163-1170. (EI) |
|
9 |
Chun-Hsiung Huang, Mu-Chiun Hsu, & Huan-Ming Chuang, (Sep 2013), Influential Factors of Smartphone App Download Intention , Applied Mechanics and Materials , 411-414 (411-414), 2184-2190. (EI) |
|
10 |
黃俊雄,徐牧群,鍾思明, (Nov 2012), 適地性服務的使用態度及行為意圖影響因素之探討 , Ling Tung Design Journal 2012 嶺東設計學報 第二期 , 0 (第二期), 139-149. (其他)嶺東設計學報 |
|
|
|